Movement & Positioning
26 mechanics
- Climbing
- Dash/sprint
- Difficult terrain
- Dodge roll
- Elevation/verticality
- Engagement/disengagement
- Facing direction
- Flying/hovering
- Forced movement
- Formation systems
- Free movement
- Grappling hook
- Grid-based movement
- Jumping/vaulting
- Knockback/push
- Momentum/inertia
- Movement points
- Prone/crouch
- Pull/grapple
- Stealth movement
- Swap positions
- Swimming/water depth
- Teleportation/blink
- Terrain movement costs
- Wall running
- Zone of control